//Example 7
#include "ace/Thread.h"
#include "ace/OS.h"
#include "ace/Synch_T.h"
#include "ace/Synch.h"
static int number=0;
static int seed=0;
class Args{
public:
Args(ACE_Barrier *barrier):
barrier_(barrier){}
ACE_Barrier *barrier_;
};
static void*
worker(void *arguments){
Args *arg= (Args*)arguments;
ACE_DEBUG((LM_DEBUG,"Thread (%t) Created to do some work\n"));
::number++;
//Work
ACE_OS::sleep(ACE_OS::rand()%2);
//Exiting now
ACE_DEBUG((LM_DEBUG,
"\tThread (%t) Done! \n\tThe number is now: %d\n",number));
//Let the barrier know we are done.
arg->barrier_->wait();
ACE_DEBUG((LM_DEBUG,"Thread (%t) is exiting \n"));
return 0;
}
int main(int argc, char *argv[]){
if(argc<2){
ACE_DEBUG((LM_DEBUG,"Usage: <program_name> <number of threads>\n"));
ACE_OS::exit(1);
}
int n_threads=ACE_OS::atoi(argv[1]);
ACE_DEBUG((LM_DEBUG,"Preparing to spawn %d threads",n_threads));
//Setup the random number generator
ACE_OS::srand(::seed);
//Setup arguments for threads
ACE_Barrier barrier(n_threads);
Args arg(&barrier);
//Spawn off n_threads number of threads
for(int i=0; i<n_threads; i++){ if(ACE_Thread::spawn((ACE_THR_FUNC)worker,(void*)&arg,THR_DETACHED|THR_NEW_LWP)==-1)
ACE_DEBUG((LM_DEBUG,"Error in spawning thread\n"));
}
//Wait for all the other threads to let the main
thread
// know that they are done using hte barrier
barrier.wait();
ACE_DEBUG((LM_DEBUG,"(%t)Other threads are finished. Program exiting..\n"));
ACE_OS::sleep(2);
}