//Example 2
#include "ace/Shared_Memory_MM.h"
#include "ace/Malloc.h"
#include "ace/Malloc_T.h"
#define DATA_SIZE
100
#define MESSAGE1
"Hiya over there client process"
#define MESSAGE2
"Did you hear me the first time?"
LPCTSTR poolname="My_Pool";
typedef ACE_Malloc<ACE_SHARED_MEMORY_POOL,ACE_Null_Mutex> Malloc_Allocator;
static void
server (void){
//Create the memory allocator passing it
the shared memory
//pool that you want to use
Malloc_Allocator shm_allocator(poolname);
//Create a message, allocate memory for
it and bind it with
//a name so that the client can the find
it in the memory
//pool
char* Message1=(char*)shm_allocator.malloc(strlen(MESSAGE1));
ACE_OS::strcpy(Message1,MESSAGE1);
shm_allocator.bind("FirstMessage",Message1);
ACE_DEBUG((LM_DEBUG,"<<%s\n",Message1));
//How about a second message
char* Message2=(char*)shm_allocator.malloc(strlen(MESSAGE2));
ACE_OS::strcpy(Message2,MESSAGE2);
shm_allocator.bind("SecondMessage",Message2);
ACE_DEBUG((LM_DEBUG,"<<%s\n",Message2));
//Set the Server to go to sleep for a while
so that the client has
//a chance to do its stuff
ACE_DEBUG((LM_DEBUG,
"Server done writing.. going to sleep zzz..\n\n\n"));
ACE_OS::sleep(2);
//Get rid of all resources allocated by
the server. In other
//words get rid of the shared memory pool
that had been
//previously allocated
shm_allocator.remove();
}
static void
client(void){
//Create a memory allocator. Be sure that
the client passes
// in the "right" name here so that both
the client and the
//server use the same memory pool. We wouldnt
want them to
// BOTH create different underlying pools.
Malloc_Allocator shm_allocator(poolname);
//Lets get that first message. Notice that
the find is looking up the
//memory based on the "name" that was bound
to it by the server.
void *Message1;
if(shm_allocator.find("FirstMessage",Message1)==-1){
ACE_ERROR((LM_ERROR,
"Client: Problem cant find data that server has
sent\n"));
ACE_OS::exit(1);
}
ACE_OS::printf(">>%s\n",(char*) Message1);
ACE_OS::fflush(stdout);
//Lets get that second message now.
void *Message2;
if(shm_allocator.find("SecondMessage",Message2)==-1){
ACE_ERROR((LM_ERROR,"Client: Problem cant find data that server
has sent\n"));
ACE_OS::exit(1);
}
ACE_OS::printf(">>%s\n",(char*)Message2);
ACE_OS::fflush(stdout);
ACE_DEBUG((LM_DEBUG,"Client done reading! BYE NOW\n"));
ACE_OS::fflush(stdout);
}
int main (int, char *[]){
switch (ACE_OS::fork ())
{
case -1:
ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
"fork"), 1);
case 0:
// Make sure the
server starts up first.
ACE_OS::sleep (1);
client ();
break;
default:
server ();
break;
}
return 0;
}
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